
Vendor: Office Dog
Type: Board Game
Price:
99.99
In Crafting the Cosmos, you are interstellar architects, competing to build the galaxy – one star at a time. Manipulate the laws of the universe to your advantage, shifting gravity or the flow of time to activate useful power cards, and even spawn advanced life that can earn you extra victory points at the end of the game. Use your resources wisely as you craft your cosmic creation.
Each round consists of each player taking a turn, which then is followed by shared end phase. A player's turn consists of two phases: energy and craft. Players takes their turns moving energy on the main board and gaining resources. They then spend their resources to craft their galaxy.
During the energy phase, you move energy tokens around the controls on the main board to gain resources for crafting your cosmos. Then during the collect resources phase, you gain the resources from the one active control space with your energy token, then from all four of the passive control spaces.
Once a player has collected all of their resources, they spend them during the craft phase in any order to craft their galaxy. You may take placement actions, scoring actions, energy card actions, and slider actions in any order. You may place the four standard kinds of stars: hydrogen (H), helium (He), carbon (C), and oxygen (O), place proto life, or even nebulae.
Players can spend energy cards to gain power cards to help them craft their cosmos more effectively, and they compete to complete universal goals.

Vendor: Alderac Entertainment Group (AEG)
Type: Board Games
Price:
65.00
In The Guild of Merchant Explorers, each player starts with one city on their personal map board.
Shuffle the deck of terrain cards, then reveal most of these cards one by one. Based on the terrain revealed, each player places on their board cubes that are connected to their starting city or other cubes. You want to complete areas on your board, cross the seas to new land, and establish new cities on the board. You can explore capsized ships for treasure — which gives you special placement capabilities — and create linked connections between locations to score bonus points. Common objectives can be completed by all players, with those who complete it first scoring more points.
At the end of a round, all cubes are removed from each board, leaving only the cities behind, so if you don't establish new cities, you'll be stuck in the same places.
The Guild of Merchant Explorers contains multiple copies of four different maps, and the game is designed so that you can play remotely with one or more copies.

Vendor: The Pokémon Company
Type: Board Games
Price:
40.00
Dive into the world of Eevee and its Evolutions with this unique Surprise Box, perfect for any Pokemon Trainer looking to expand their collection! Inside, you’ll find four booster packs from the Scarlet & Violet—Prismatic Evolutions expansion, along with a stylish storage box to keep your cards organized. Plus, enjoy the excitement of a random etched promo card featuring Eevee or one of its Evolutions as a powerful Stellar Tera Pokemon ex!
Unbox your Pokemon adventure and find your next favorite card!
Features:

Vendor: Wizards of the Coast
Type: books
Price:
66.99
This revised and expanded Monster Manual contains a horde of creatures for fifth edition Dungeons & Dragons. Encounter a monstrous menagerie of familiar favorites like dragons, giants, and mind flayers, plus a host of new monsters like the arch-hag, the blob of annihilation, and the vampire nightbringer. Populate your worlds and adventures with the hundreds of monsters provided, and let their stories, illustrations, and easy-to-use stat blocks fuel your D&D adventures for years to come.
- The biggest D&D monster manual ever, with over 500 total and over 75 brand-new monsters to choose from
- 9 terrifying new predators for higher-level play, like the arch-hag and blob of annihilation
- New variations on beloved creatures like the primeval owlbear and vampire familiar
- 40+ versatile humanoid stat blocks that give Dungeon Masters greater flexibility when populating their worlds with NPCs
- All creature stat blocks have been redesigned and rebalanced for ease of use and maximum fun
- Breathtaking new artwork for almost every monster, including stunning redesigns of the chromatic and metallic dragons
- Intuitive organization makes finding your favorite monster easier than ever before

Vendor: Stronghold Games
Type: Board Games
Price:
99.99
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.
The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establish greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards.
Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources.
Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases:
1) Player order shifts clockwise.
2) Research phase: All players buy cards from four privately drawn.
3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table until all players pass.
4) Production phase: Players get resources according to their terraform rating and production parameters.
When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!

Vendor: Thames & Kosmos
Type: Board Games
Price:
39.99
Number of Players: 2-4
Playing Time: 30-60 Minutes
Recommended Ages: 10+
The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Who will lead the way to fantastic discoveries?
Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path.
After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their cards to move their own teams forward while at the same time preventing their opponent teams from getting ahead.
Points are awarded based on how far the explorers make it along their paths. Each step earns more points than the one before it, and the first three steps earn negative points. Along the way, players can increase points by finding artifacts, victory points, and shortcuts forward. The player with the most points at the end of the game wins!

Vendor: Cephalofair Games
Type: Board Games
Price:
55.99

Vendor: Space Cowboys
Type: Board Games
Price:
60.99

Vendor: Mixlore
Type: Board Games
Price:
47.99

Vendor: Lookout Games
Type: Board Games
Price:
45.99

Vendor: Road to Infamy
Type: Board Games
Price:
44.99